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Invitation to computer science / G. Michael Schneider, Macalester College, Judith L. Gersting, Indiana University-Purdue University at Indianapolis.

By: Contributor(s): Publication details: Boston, MA : Cengage, 2019Edition: 8th editionDescription: xxvii, 898 pages : color illustrations ; 26 cmISBN:
  • 9781337561914
Subject(s): DDC classification:
  • 004 23
LOC classification:
  • QA76 .S3594 2019
Contents:
1. An Introduction to Computer Science.Part I: THE ALGORITHMIC FOUNDATIONS OF COMPUTER SCIENCE.2. Algorithm Discovery and Design 3. The Efficiency of Algorithms.Part II: THE HARDWARE WORLD.4. The Building Blocks: Binary Numbers, Boolean Logic, and Gates 5. Computer Systems Organization.Part III: THE VIRTUAL MACHINE.6. An Introduction to System Software and Virtual Machines 7. Computer Networks and Cloud Computing 8. Information Security.Part IV: THE SOFTWARE WORLD.9. Introduction to High-Level Language Programming 10. The Tower of Babel: Programming Languages 11. Compilers and Language Translation 12. Models of Computation.Part V: APPLICATIONS.13. Simulation and Modeling 14. E-commerce, Databases, and Data Science 15. Artificial Intelligence 16. Computer Graphics and Entertainment: Movies, Games, and Virtual Communities.Part VI: SOCIAL ISSUES IN COMPUTING.17. Making Decisions about Computers, Information, and Society.
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Holdings
Item type Current library Collection Call number Status Date due Barcode
Books URBE Library General Stacks Non-fiction QA76 .S3594 2019 (Browse shelf(Opens below)) Checked out 03/22/2026 1040
Total holds: 0

Includes index.

1. An Introduction to Computer Science.Part I: THE ALGORITHMIC FOUNDATIONS OF COMPUTER SCIENCE.2. Algorithm Discovery and Design 3. The Efficiency of Algorithms.Part II: THE HARDWARE WORLD.4. The Building Blocks: Binary Numbers, Boolean Logic, and Gates 5. Computer Systems Organization.Part III: THE VIRTUAL MACHINE.6. An Introduction to System Software and Virtual Machines 7. Computer Networks and Cloud Computing 8. Information Security.Part IV: THE SOFTWARE WORLD.9. Introduction to High-Level Language Programming 10. The Tower of Babel: Programming Languages 11. Compilers and Language Translation 12. Models of Computation.Part V: APPLICATIONS.13. Simulation and Modeling 14. E-commerce, Databases, and Data Science 15. Artificial Intelligence 16. Computer Graphics and Entertainment: Movies, Games, and Virtual Communities.Part VI: SOCIAL ISSUES IN COMPUTING.17. Making Decisions about Computers, Information, and Society.

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